DESIGN

DESIGN

Design stunning visuals with hands-on creative courses.

Course Overview

Unlock your creative potential with our industry-focused Design Course, covering Graphic Design, UI/UX, 3D Design, and Digital Media. Learn visual storytelling, design principles, and master modern tools through hands-on projects and expert mentorship—preparing you for careers in branding, digital marketing, product design, and immersive media.

Duration: 24 Months | 576 Hours

Schedule: 2 Hours a Day · 3 Days a Week

Delivery Mode: Offline / Online / Hybrid

Course Overview

This program is designed for aspiring mobile game designers and artists who want to build 2D & 3D assets, levels, characters, and interfaces tailored for mobile platforms. The course blends the essentials of game design, mobile UI/UX, 2D & 3D art creation, and game engine integration—culminating in a portfolio-ready mobile game prototype.

Course Structure & Term-Wise Modules

Term 1: Game Design Fundamentals

  • Software & Tools: Miro, Notion, Figma, Adobe XD, MidJourney, Leonardo AI, ChatGPT
  • Modules: Game genres, mechanics, player psychology, GDD creation, AI prototyping
  • Outcomes: Understand mobile game design principles, write a GDD, visualize ideas with AI

Term 2: Mobile Game Design Process

  • Software & Tools: Figma, Adobe XD, Unity, Construct 3, Canva AI, Runway ML
  • Modules: Mobile UI/UX, onboarding flows, monetization design, prototyping mechanics
  • Outcomes: Design intuitive mobile experiences, create monetization-ready UI, build prototypes

Term 3: Level Design & Game Prototyping

  • Software & Tools: Unity, Godot, Construct 3, Tiled, LDtk, Krita, Photoshop
  • Modules: Level pacing, spatial design, progression, prototyping, playtesting
  • Outcomes: Build and test levels, create a vertical slice prototype, iterate from feedback

Term 4: Game Art Fundamentals (2D & 3D)

  • Software & Tools: Photoshop, Krita, Procreate, Blender, MidJourney, DALL·E, Leonardo AI
  • Modules: 2D/3D asset creation, texturing, art styles, pipeline basics
  • Outcomes: Create stylized assets, understand mobile vs console art, apply AI for concepts

Term 5: Mobile Game Art Creation (2D & 3D)

  • Software & Tools: Blender, Maya, Substance Painter, Photoshop, Unity, Spine
  • Modules: Optimized 3D modeling, sprite animation, Unity integration, FX polish
  • Outcomes: Build optimized assets, animate and implement in Unity, polish visuals

Term 6: Game Art Portfolio & Prototype Development

  • Software & Tools: Unity, Godot, Figma, Miro, ArtStation, itch.io, Runway ML, Pika, Sora AI
  • Modules: Final project, polish, trailers, portfolio pages, pitch decks, reviews
  • Outcomes: Present a portfolio-ready prototype, pitch a complete game, showcase online

Career Opportunities

  • 2D Game Artist (Mobile)
  • 3D Game Artist (Mobile)
  • GDD Writer & Game Planner
  • Mobile Game UI/UX Designer
  • Level Designer (Mobile)
  • Game Designer (Mobile)
  • Gameplay Designer (Mobile)
  • Narrative Designer (Mobile)
  • Unity Artist (2D/3D)
  • Mobile Game Prototype Designer
  • Freelance Game Artist & Indie Developer

Why Choose This Course?

  • Tailored for mobile-first design & optimization
  • Includes Generative AI tools for speed and creativity
  • Covers design-to-development pipeline in Unity
  • Industry-aligned portfolio creation & publishing
  • Learn both 2D and 3D game art for mobile platforms

Duration: 12 Months | 288 Hours

Schedule: 2 Hours/Day · 3 Days/Week

Mode: Offline / Online / Hybrid

Design digital experiences that users love.

This comprehensive, career-focused program takes you from design fundamentals to industry-ready UI and UX expertise using cutting-edge tools and real-world projects.

Course Structure & Term-Wise Breakdown

Term 1: Design Essentials

  • Software: Photoshop, Illustrator, Canva, Figma (Intro)
  • Modules: Design principles, typography, iconography, branding, UI basics
  • Outcomes: Foundational design skills, mood boards, interface-ready graphics

Term 2: UI Design

  • Software: Figma, Adobe XD, InVision, Illustrator
  • Modules: Responsive UI, prototyping, design systems, mobile-first design
  • Outcomes: High-fidelity UI screens and clickable prototypes

Term 3: UX Design

  • Software: Figma, Miro, Notion, Maze, Google Analytics
  • Modules: UX research, wireframes, testing, case study creation
  • Outcomes: User flows, UX documentation, and tested prototypes

Why Choose This Course?

  • Industry-Ready Curriculum: Covers both UI & UX in depth
  • Hands-On Learning: Real-world projects and case studies
  • Top Tools Training: Master Figma, XD, Miro, and more
  • Expert Guidance: Mentorship by professional UI/UX designers
  • Career-Focused: Portfolio and UX case studies for job interviews
  • No Coding Required: Ideal for creatives entering tech

Career Opportunities

  • UI Designer
  • UX Designer
  • Product Designer
  • Interaction Designer
  • User Researcher
  • UX Strategist
  • Wireframe & Prototyping Specialist
  • Junior UX Writer / UX Content Designer

Duration: 20 Months | 480 Hours

Schedule: 2 Hours/Day · 3 Days/Week

Mode: Classroom / Online / Hybrid

Design the visual language of television, OTT, and digital broadcast platforms.

Master the art of broadcast visuals, motion design, and immersive storytelling — blending traditional design principles with cutting-edge tools and AI-enhanced workflows.

Course Structure & Term-Wise Breakdown

Term 1: Design Essentials

  • Software: Photoshop, Illustrator, Canva, Figma, MidJourney, Leonardo AI
  • Modules: Design principles, layouts, branding, storyboarding, AI concept art
  • Outcomes: Storyboards and assets for motion design and animation

Term 2: Motion Graphic Design

  • Software: After Effects, Premiere Pro, Runway ML, ElevenLabs
  • Modules: Logo animation, promos, typography, music sync, AI transitions
  • Outcomes: Animated promos and branded social content

Term 3: Advanced Motion Graphics

  • Software: After Effects, Animate, Blender, Sora, Runway ML
  • Modules: Title sequences, particle FX, lip sync, 3D camera work
  • Outcomes: Cinematic storytelling with AI-enhanced visuals

Term 4: 2D Broadcast Graphics

  • Software: After Effects, Photoshop, Illustrator, Runway ML, Synthesia
  • Modules: News/sports graphics, lower thirds, kinetic type, avatars
  • Outcomes: Broadcast-ready show graphics and newsroom packages

Term 5: 3D Broadcast Graphics

  • Software: Blender, After Effects, Unreal, Spline, Runway ML
  • Modules: 3D modeling, studio sets, virtual studio creation, flythroughs
  • Outcomes: Cinematic 3D broadcast design projects

Why Choose This Course?

  • End-to-End Broadcast Mastery: From static design to full 3D animated shows
  • AI-Integrated Workflow: Leverage tools like Runway, Leonardo AI, Sora & more
  • Hands-On with Industry Tools: Master Adobe Suite, Blender, Unreal, and AI editors
  • Mentored by Professionals: Learn from experienced motion designers and broadcasters
  • Portfolio Development: Walk away with a professional reel and case study projects
  • Hybrid Learning: Access both in-person and online sessions

Career Opportunities

  • Broadcast Designer (2D/3D)
  • Motion Graphic Artist for News & OTT
  • TV Channel Visual Designer
  • AI-Powered Video Content Creator
  • Video Editor for Digital Studios & YouTube Creators
  • Sports Graphics Designer
  • Visualizer for Streaming Platforms (Netflix, Hotstar, etc.)
  • Virtual Production Assistant (AR/VR Broadcasting)
Duration: 16 Months | 384 Hours Schedule: 2 Hours/Day · 3 Days/Week Mode: Classroom / Online / Hybrid

Design. Visualize. Walk through.

Master the complete pipeline from concept design to immersive real-time 3D architectural visualization using industry-standard tools and cutting-edge real-time engines like Twinmotion and Unreal Engine.

Course Structure & Term-Wise Breakdown

Term 1: Design Essentials

  • Software: Photoshop, Illustrator, Canva, Figma, MidJourney, DALL·E
  • Modules: Design principles, concept art, AI moodboarding, presentation
  • Outcomes: Client-ready presentation boards and visual frameworks

Term 2: 3D Design & Visualisation

  • Software: SketchUp, Twinmotion, Photoshop, MidJourney
  • Modules: Modeling structures, lighting, static renders, real-time preview
  • Outcomes: Photorealistic renders and real-time design previews

Term 3: 3D Architectural Design

  • Software: AutoCAD, SketchUp, Lumion, Runway ML
  • Modules: Technical plans, interiors, animations, environment rendering
  • Outcomes: Cinematic walkthroughs of complete buildings

Term 4: Realtime Architectural Design

  • Software: Unreal Engine, Twinmotion, Blender, Quixel, Sora
  • Modules: Interactive scenes, UI creation, scene optimization
  • Outcomes: Fully interactive, real-time architectural environments

Why Choose This Course?

  • Complete Architectural Pipeline: From sketch to walkthrough
  • Real-Time Engine Training: Unreal Engine & Twinmotion for immersive experiences
  • AI-Powered Design: Integrate Midjourney, Sora & Runway ML for ideation and visuals
  • Tool Mastery: SketchUp, AutoCAD, Lumion, Blender, Unreal
  • Hands-On Learning: Real-world projects, walkthroughs, and interactive environments
  • Portfolio-Driven: Complete residential, commercial, and real-time visualization projects

Career Opportunities

  • Realtime Architectural Visualizer
  • 3D Designer for Architecture & Interiors
  • Unreal Engine Artist for AEC
  • Interior Design Visualizer
  • VR/AR Experience Designer for Real Estate
  • Digital Twin Designer
  • Freelance 3D Visualizer / Walkthrough Artist

contact info

GSTIN/UIN

27AAFFC2176G1ZK

State Name

Maharashtra

CODE No

27

© 2025 ClearFX. All rights reserved. Designed & Developed by D’Genius Solutions